Jack Goodman
Jack Goodman
3D Environment Artist
San Francisco, United States

About

I am a 3D Environment Artist with a strong interest in world building and story telling, I am experienced in the creation of high quality 3D assets, textures, and modular sets for real-time games.

CG Asset Creation for Games, Think Tank Training Center

Bachelor's of Information Technology, Interactive Multimedia & Design @ Carleton University | 2016-2020

Advanced Applied Arts Diploma, Interactive Multimedia Development @ Algonquin College | 2016-2020

Resume PDF

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Skills

Environment Design3D ModelingEnvironment ModelingLightingTexturingGame DesignGame DevelopmentLevel DesignShadersPBR TexturingCharacter RiggingC++High and Low Poly Modeling

Software proficiency

Maya
Maya
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Gaea
Gaea
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Photoshop
Photoshop
Mari
Mari
Unreal Engine
Unreal Engine
Unity
Unity
V-Ray
V-Ray

Reel

Experience

  • 3D Project Coordinator at Snapchat
    San Francisco, US
    July 2021 - October 2023

    Managed end-to-end 3D asset creation projects across a wide client portfolio (Traditional 3D, Photogrammetry, and BYOA)

    Managed and assisted redesign of 3D asset library for internal platform using tools such as Jira, Confluence, Monday, and FTrack

    Created the entire internal Jira and Confluence system across entire department, which tracked data for production analytics

    Trained Outsource 3D Artists by creating original documentation on specific 3D workflows and becoming the main point of contact for asset creation questions

    Facilitated and increased output of internal tool called the Auto Decimation Pipeline by identifying inefficiencies and standardizing workflows

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